Your ideal perks are Ghoulish to regenerate via radiation, Solar Powered to enjoy the suns radiation, Big Leagues, Rooted, and Toughness to survive attacks. This does work with VATS, even if you're moving. Due to the higher bonuses you receive when you upgrade a piece of gear and have the melee perk, this is advantageous in large leagues. Blitz is a super powerful perk for the melee build because it essentially allows the player to teleport to their opponent via VATS. This is a perfect spot to pop a Stimpak and get your health back up, or you can use it to utilize your Bolstering gear and do some severe damage to people. You love them. Blitz is a particularly powerful perk for the melee build because it essentially allows the player to teleport to their opponent via VATS. At 42 your character will now do double damage with melee weapons and have the chance to smash your enemy's head clean off. Caffeine Enthusiast. It also focuses on ranged weapons and V.A.T.S., so you can stay out of danger while defeating your enemies. High charisma is a must, as serial killers are manipulators at heart. Armorer, Pain Train, and Nuclear Physicist are a must, Solar Powered will help you stay alive and grab as many fusion cores as possible. Melee is something that interests a lot of people, and many prefer melee combats and builds in the games to long-range. This guide to a melee build will highlight some of the best perks you can take to enhance your character's damage potential, durability, and make them viable. Fallout 4's melee build is more viable than in any previous Fallout game and relies heavily on certain stats, perks, and weapons. The final form of the perk gives you a chance to disarm enemies. Therefore, what you want to do is drink something that gives +1, something that gives +2, and something that gives +3 for a total of +6. Armorer24. ALL RIGHTS RESERVED. It's possible to teleport between enemies with this perk and quickly clear a room if you've got the AP for the job. Big Leagues III22. Youre basically playing as a tank until your stats and perks diversify enough to allow you to switch to a hard-hitting stealth character later in the game. If you ever want to roll with a friend, Inspirational will come in handy, but gaining three points for Lone Wanderer and utilizing Dogmeat will make you less likely to require it. It's INCREDIBLY fun. Remember, Endurance is applied retroactively, so if you boost it up later in the game then you will get all the HP benefits that would have been applied at lower levels. As youre playing on very hard and have lots of health points that will need regenerating you want to be able to get better use out of your stimpacks and radaway ASAP. Full points into Bloody Mess gives you 15% increased overall damage, as well as an essential Exploding Palm proc. The primary perks you want to take are: Sneak, Ninja, Action Boy, Gunslinger, Gun Nut (at least 2 ranks for silencers). Big Leagues (STR 2)Obviously this is the most important perk here, and you should take it every time it's available for another point. I know. Cannibal is a helpful perk with this build and fits the roleplayelement disturbingly well. It will give you the weapon. Youre a loner at heart, and this build reflects that. Late in the game, Science receives 6 INT points! A measure of your overall finesse and reflexes. There, you can also watch the trailer and view new weapons that can be found. Perfect for an all-powerful one-shot melee build. Gehenna with pyromaniac perk and 100 survival Bleak Venom can be one of the most powerful damage over time melee weapons in the game. I also personally wear the Mascot Head (which you can get from Bosco in D.B. Chemist II20. Charisma and Strength should have the most points in them. Generally speaking, you want a lot of endurance, then a lot of strength, then some agility. However, if you use this build, you can become so powerful that it makes no difference. Medic is just great survivability, and when you eventually get a legendary piece of gear that offers Legendary Slow Time, it makes it that much more worthwhile. Other perks you should grab are Scrounger, Fortune Finder, Cap Collector, and Science. Another thing to point out: YOU ARE GOING TO BE THE BIGGEST DRUG ADDICT AND ALCOHOLIC EVER! You want almost everything dumped into strength, then agility with a little in perception and intelligence to get the perks you want. Critical damage is important for a melee build in Fallout 4, and the luck stat provides just that. But I will provide a few points on some early game strategy that I recommend. Youre a big, strong, tough, charming, lucky kinda gal. Required fields are marked *. Special Stats You Should Aim For As A Melee Character, Fallout 4: 10 Plot Holes That Aren't Actually Plot Holes, check out our full list of the best melee builds in Fallout 4 here, all kinds of fun, underrated melee weapons to use. However it comes with a massive downside of requiring 7 in Strength. No big deal. On very hard difficulty this is going to be difficult. While the perk necessary for a good "in-your-face" melee build isn't unlocked until level 9 (Blitz), you still want to start picking up agility fairly early on. Your weapon of choice is the radiated and very powerful Atom's Judgement, so make sure you have a lot of strength to wield it and endurance for survival. Youll be relying on power armor the entire time you play. One of the best pieces of melee weapon armor that I've found in the game is Grognak's Costume, in terms of damage at least. Best Fallout 76 builds for The Pitt If you're planning on delving back into The Pitt in Fallout 76, then you'll. Your damage comes from stomping via Explosive Vents, Tesla Coil upgrades, smashing into others via Pain Train, and ejecting your fusion core for big explosions. In Fallout 4, there are several methods to play melee. Rooted is great as it raises damage resistance and damage output while standing still, other good ones are Toughness, Lifegiver, Adamantium Skeleton, Solar Powered, and Ricochet. If youre interested in diving back into the radiated world of Fallout 4 with a melee build then here are some setups you should consider or use to craft your own customized build from. This takes the Furious Machete from being a weapon that does good base damage and gains increased damage with each swing, but it ALSO gains supplementary bleeding and poison damage for the mod you added from Kremvh's Tooth. Strength Stats A logical choice. Here's a guide to going full Rocky-mode in Fallout 4. Barbarians don't steal stuff. This is primarily done to take advantage of VATS damage resistance (95% while making attacks) and unlock perks. Besides the supply lines, Local Leader will allow you to build shops within your settlements. 2. Be sure to allocate a few to Strength though, as this will allow you access to the early game melee perks. Ninja (AGI 7)Deal up to 10x damage with sneak attacks. For more information, please see our Valve Corporation. It also introduces synergy with specific melee perks, like Iron Fist, Big Leagues, and Basher. It essentially has you acting as a cultist who kills his opponents at night, usingstealthand a small bladed weapon, ideally the Kremvhs Tooth. If you want to have a companion, someone with a wide range would be excellent. Hope this is handy! Raider Outposts New Simply, you wont need many of its advantages. That's just killer, and you can have this active WHILE having Dogmeat with you. It focuses on swordplay with lots of agility and luck with a little strength to boost melee damage. It has a maximum DPS of 130, the fastest swing of any melee weapon, a skill requirement of only 25, a strength requirement of 2, and a weight of 3. Another solid option is the Deathclaw Gauntlet, which you can get from the Museum of Witchcraft. Maybe its time to focus on building. This covers how to make the Robot Workbench to begin making your own Automatrons, and walks you through the first two quests while providing some tips for fighting the Mechanist's creations. For the everyday melee lover. Youre basically a standard super mutant, lots of strength and agility, with a healthy dose of endurance, but no intelligence whatsoever. Sure, why not. His only hope is there are other odd balls out there who are also attracted to the writhing things found in the digital void. Ultimately, Fallout is an RPG experience, which means you can test, tweak, and experiment based on your character's way of life. What is more, you may sometimes get a free critical hit when you store one with this Perk! Let's start with some simple information: doing a melee build in Fallout 4 is fun as hell. If you for example went all strength to get Rooted, you'd be shorting yourself on some other perks for a time. It affects how much you can carry and the damage of all melee attacks. Blacksmith I15. Critical damage rises by 50% with each rank. r/Fallout4Settlements or r/Fallout4ModSettlement for mods or settlement build posting. On higher difficulties, they will hit you like trucks. The perks youll want to get are Rifleman and Sniper. Rooted I23. Youll want a lot of intelligence to give you Nuclear Physicist so fusion cores last longer. You don't need Inspirational to go after perks. As the perk level increases, so does the range of Blitz. This build will allow you to covertly melee kill enemies. Every choice is yours to make. Gage's Likes/Dislikes Big Bertha is intended to be played at the highest difficulty setting so this build focusses a lot on endurance and strength to stay alive. Pick the lock, enter and follow the video below to run and grab the bobblehead. STRENGTH - 10 PERCEPTION - 3 ENDURANCE - 4 CHARISMA - 2 INTELLIGENCE - 2 Use this with Dogmeat and you'll get reduced damage taken, increased damage dealt and more carry weight. Turn on stealth, creep up on your enemies, gut them with your sword for what will often be a one-hit kill. For this build you will need the perks Sneak, Ninja (youll need to put 2 extra points into Agility as you level up), Big Leagues, Intimidation, Lady Killer, Cannibal , Gunslinger, Mister Sandman, and Night Person. Perks List Primary skill. Becoming an unstoppable killing machine in Fallout 4 is easy with this build. I've also released a page that describes Getting Started in Automatron to accompany the main page about the DLC. Ware's Brew Quest New Other perks would be the generic Rooted, Big Leagues, and survivabilities you think you might need like Toughness or Life Giver. Read More Fallout 4 Infiltrator Build | Is it Good?Continue, Read More Fallout 4 Companion Likes And Dislikes Complete GuideContinue, Read More Fallout 4 Automatic Weapons Build [2023]Continue, Read More Complete Guide To Fallout 4 Best Starting Stats [2023]Continue, Read More Aasimar Paladin D&D 5E Complete GuideContinue, Read More Complete Fallout 4 Unarmed Build Guide [2023]Continue, Your email address will not be published.

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